Fixed camera position of Werewolf and Vampire Lord. This is set on by default. This is a bit buggy, just for fun. I tried setting it on a horse and the horse started to headtrack when I looked myself through his eyes lol. New Creatures. Added variable "bDisableVATS" so you can dynamically enable or disable cinematic kill camera. It's fixed : I found the solution it was not Immersive creature but Morrowloot ultimate, i'm an idiot and i have not read the modpage, so i switch to Morowloot ultimate simplified. Page 1 of 2 - ENBoost - Dude, where's my FPS counter? Guys, my Pimgy Hill Troll is running around and it isn'1 attacking me. Added hotkey for free look, while holding this you can look around without turning character. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets. Nothing in my load order has changed in over a month, and ive disabled every mod i have installed but still persists, even at the main menu i get 8 flipping fps. Immersive Armors SSE. - posted in Skyrim Technical Support: Hey there, My FPS counter disappeared after using ENBoost successfully for some time. This can not be modified. Use detach hotkey to go back to player (or attach hotkey). really? Setting near clip dynamically based on the angle where you look (up or down). Added vampire lord profile in default configuration, I didn't test if it's actually good, let me know. Watch Queue Queue Fixed NPCs fading out when they are too near, like during killmove. It took awhile to find the quest event causing them to go to bandit camps. It is now instant when you start to draw a bow and no longer gets stuck if you cancel shot. This means you can look around without turning your character even when having a weapon out. Setting near clip dynamically based on the angle where you look (up or down). Mod is just SKSE plugin now and configuration is through a text file. But this can be almost completly eliminated with some simple steps. For those who are compiling their own source, it's now built with SKSE 1.73. Fixed a bug that didn't return third person camera settings back to normal after leaving immersive view. The game has crawled to about 20 fps in most places, never going above 30 and sometimes dropping as low as 15. Added option to increase vertical angle restriction past 90 degrees so you can look at your own body better. Head tracking crosshair should now also work in third person for those who want to enable it. Player headtracking is tied to mouse look, so if you look left your character will turn head properly. Reduce shakiness of default configurations, improve some and remove looking down when sprinting. Log in to view your list of favourite games. If you like the old way scroll down in configuration and set iFaceCrosshair to 0 instead of -2. Disabling IFPV during weapons out will update to right third person coordinates. SpikeDragonLord, jboyd4, RustyShackleford69, and the1yunico for Beasts of Tamriel. Fixed some camera settings not returning to normal when toggling view off. Check Out This Mod. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Rewrote how configuration values work, each value can be overwritten by a profile separately. Added 5 custom profile activators. Now there are 10 profiles of configuration to choose from. You can do this dynamically if you want to attach camera on someone's fist for example. Fixed vampire lord and all other problems that change your character model significantly. Reduced the amount of flickering of mountains, you can modify this in MCM menu but there is a downside. Instead of deciding profile for activity you can decide activities for profile. Added command "disable" in profile, configuration will not load these profiles. You should probably remake configuration from new default one. Added option to profile that hotkey must be held down. Automatically switch to third person mode when activating view. Added SEQ file with the mod. Added option to choose how much rotation camera gets from character's head. What I'm asking for is the best mods that also tank your FPS the most, really destroy your PC. Added 5 unused integer values that you can use to "script" in configuration. Thieves Guild Armor HD Revival. Don't use this. This is what modifies head bobbing. Fixed near distance values not returning to normal when reloading game while in immersive view. VATS killmove camera re-enable fixed, probably. Should remove all mountain flicker or ENB brightness weirdness. Added profiles for when you die, dialogue and have weapon out. This allows you to create profiles for certain activities only and have mod disabled at other times. Fixed sky and all other graphics related bugs that were caused by changing camera location. Profile 1 is highest priority and profile 2 is next, you get it. Killmoves are in immersive view now without INI change. Mod doesn't modify FOV by default but you can from configuration if you want. Hide head is also new enabled by default. Open Cities Skyrim Buggy and broken mess that will tank your FPS and is incompatible with almost everything that edits a city. Skyrim Immersive Creatures adds dozens of new creatures to enhance your gaming experience. For example inventory or looting but not dialogue. Added two more configuration options to change camera position. Pressing immersive hotkey will no longer work when you are typing something. Sliceandkill for Animallica. New creatures include new types of undead, dwemer automatons, warring goblin tribes - and many, many more! Added back option to attach camera on someone else. Here is some system info: It's not noticable but should solve some problems where you can see your character's face. I like this mod, but it does a lot that the mod author doesn't mention in the description page or at least not very detailed. Added option to automatically turn off head rotation or exit view when aiming bow, aiming magic, sneaking, in combat. It gets really boring sooner rather than later, and it breaks the feeling of immersion knowing that there are only a handful of animal types in such a gigantic region. Fixed near clip value sometimes getting overwritten. Someone needs to rebuild this mod from scratch using leveled lists instead of scripted spawning. PS4/ XBOX/ PC. Check the Scripts/Source/IFPV.psc for the papyrus commands. Helmet is no longer hidden by default. I only tested this briefly, let me know about problems. Sign in to follow this . Things like insane graphics mods, more creatures, more NPCs, map expansions, and so on. VATS camera is also in first person now. HUD / Menu is automatically re-enabled if game is paused. However if you look down you may notice the near clip value change at 45 degrees if you have ENB. Fixed aim with magic profile override not working. … Let me know if this fixes headtracking not being disabled. lifestorock for Skyrim Immersive Creatures. Camera moving forward when looking down or up is controllable with slider. Also added option for game to automatically choose profiles based on what your character is doing. These do nothing on their own but other mods can enable or disable them. Changes in MCM menu update camera without needing to re-enter immersive view. See the three profiles above Main. Sevencardz for Immersive Horses. I added a regular game FOV slider to use instead. Added commands "SetDelayed" and "ReturnDelayed". Also in readme section of mod page. Added option to have up to 200% rotation for fun or simulated head bobbing. Otherwise this profile makes no sense. Problems with FPS/slowdown. I want a mod for creatures.Â. Hello. When you are looking ahead then near clip value is not modified at all (default 15). Immersion Mods are mods that change the atmosphere of The Elder Scrolls V: Skyrim, by adding needed content or changing the general world in a way in order to make it appear or feel more realistic.This can vary from changes or additions to gameplay, character behavior or appearance, location expansions and much more. Page 7 of 16 - The Skyrim Distance Overhaul (by Grieche) - posted in F - Conflicting Graphics: Well, on my 768MB VRAM laptop it is the difference of about 5 fps in 2.2.9 Extended. Added new option bHideHelmet. Rotation is 100 in all profiles so you will see and turn exactly how character turns head. It's still weird, make save game before using. Changed the way spell cast is detected. It also keeps the helmet visible, allowing helmet cam during first person. These are disabled by default but can be enabled through papyrus or config file. Anyways, use this with SkyTest, New Dragons, Immersive Patrols, and AV to have some really crazy times in the open world. If you have fps trouble it is most likely due to high res texture packs, poor RAM or graphics card, or it can even be running stuff in the background like Firefox (What I use, can be any internet provider) other games or apps. :P. Added new option iIgnoreWorldCollision, setting this 1 will make the game ignore collision with camera and allow camera to clip inside objects. Improved crosshair accuracy when activating objects. Fixed few crashes with attach camera to NPC option. Loading game doesn't exit immersive view anymore. 25. Bow aiming should be much easier and better, somehow this happened itself I didn't do anything. Also you can't uninstall it mid-save so you're pretty much stuck with it until a new game. You can also modify this directly to set camera on a specific object reference by form ID. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Much more possible conditions for profiles. iFaceCrosshair -2 is the default setting from now on, it means you don't automatically turn to where you look in combat, this fixes the annoying "wobble" when you look around with weapons drawn. Hello everyone i have a weird experience with this mod, i'll try to explain.. My skyrim works great, no crash, no conflicts ect.. I  just want a nice creature mod :(Â, can we de-aim bot this mod with Mortal Enemies? Fixed head shadow didn't display in exterior. This mod makes everything about Skyrim scarier. Added option to have vanilla first person camera but still be able to see your body. Added option to restrict up and down looking. Added message to say if near / far view mode has changed. Can be turned off in config. Automatically disable VATS when in immersive view. This is useful for arrow camera because normally the game raycasts from actor and if something is in between the camera is placed there instead which doesn't work well for arrow camera because the arrow arcs. Fixed side to side looking so that the camera doesn't flip to other side if you look far enough and compass doesn't keep spinning and the camera doesn't get stuck the same amount as you looked past the restricted looking angle. Immersive Mod Version: For those who want a more lore-friendly experience, there is an alternate version of the mod that removes some of the less immersive creatures like nekkers, ogres and dinosaurs. You will see through the eyes of targeted NPC until you press hotkey again, change location or NPC is unloaded. If you aim or attack then it will turn automatically. my desktop rig: i5 4690k @ 4.5ghz Asus z97 mainboard with 8gb G-skill Ripjaw ddr3 RAM dual 2GB Radeon 7870 with crossfire 1TB SETA-3 Solid State western digital HD for O/S 2TB SETA-6 Seagate … Get the mod HERE or HERE (for Special Edition) 2. Fixed bug that caused DetachCamera command to act as AttachCamera. Added clipping distance configuration in MCM menu. bHideHead - can hide head like in previous versions. Fixed some small bugs that sometimes would cause mod to disable itself when it shouldn't. not trying to tweak graphics per se just trying to make the world feel more immersive maybe just add to them. Copyright © 2021 Robin Scott. Added option for each profile to act as immersive view, vanilla first or third person while mod is still activated. This, I only use Immersive Armors out of the three you listed but it doesn't affect my game as far as fps feels. Same question.  I saw on a random blog guide I read that it did, but haven't actually tried it. How mod improves gameplay. I'm not an expert on mods, I even started using mods recently, so, sorry if something is wrong, but apparently the game stopped crashing after what I did: Guys this mod is abandoned and outdated for 4 years. This mod adds brand new creatures which fit in to the world of Skyrim… Numpad 8, you can change this. Possible to add multiple conditions to activate a profile, example: sneaking AND aiming bow. The powerful open-source mod manager from Nexus Mods. That would allow another mod to control whether a certain profile should be selected. Hopefully easier to use as well. Added default mounted profile so sprinting wouldn't overwrite. This caused many problems. This mod is appealing at first but there's an issue with a really loud conjuring sound from a Draugr that still hasn't been patched, might want to avoid this and get a more stable creature mod but that's at your own discretion.Â, You save my time :( dammn. Added optional free look hotkey profile in default configuration, uncomment bindkeys where it says to use it. Expect CTD every 10 minutes if you want it! View angle restrict on horse is fixed, also should be fixed for dragon riding. I forgot to overwrite this. Fix bug where head tracking couldn't work when enabled in third person (from my mod). I didn't find any tutorial on how to use cathedral optimizer, so I tried to use it on my own. Let me know if it fixes map freeze. ... What I'm asking for is the best mods that also tank your FPS the most, really destroy your PC. This can cause a lot of clipping or body moving while camera is static. DAMMIT MAN. Added variable "bIsInIFPV" which says if you are currently in the IFPV state. but my attempts to use them so far let to a dramatic fps decrease from 60 to 20-35 fps. Changelog 3.4 - 09/04/2016. Added optional profile in default configuration for those who want camera to turn after a certain angle. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Beast races use different position offsets. 30 1e Skyrim Immersive Creatures.esp 31 1f IndoorFastTravel_AIO.esp 32 20 [Dint999] KSH's HDT.esp 33 21 Skyrim Immersive Creatures - DLC2.esp 34 22 TAZ_lightingDLC.esp 35 23 ELFX - Weathers.esp 36 24 Hothtrooper44_ArmorCompilation.esp 37 25 ZIA_Complete Pack.esp 38 26 SMIM-Merged-All.esp 39 27 Dwarfsphere.esp 40 28 FNIS.esp 41 29 FNISSexyMove.esp Fixed bug where returning value to previous sometimes didn't work if the value was read from game (for example FOV). Added variable "iObjectRefFormId" which says our overwritten camera target form ID. Fixed transition camera (starting to sit on chair). Changed a bit how camera override works, starting to use alchemy and enchanting causes view to exit first person for a second but it was necessary to fix map freeze. This video is unavailable. By LordDrakath15226, ... +Skyrim Immersive Creatures - Official Patch and Patch Central +Skyrim Immersive Creatures Special Edition +Amorous Adventures Extended SSE v +Beyond Skyrim - … Fixed toggle head rotation hotkey so it always works. Possible to bind actions to key up as well as key down (separately). Added option to have free look on any profile. Completely changed how angle restriction works, this should fix problem if you aim bow down and then up again and shot would be inaccurate. sCameraNode - overwrite which skeleton node camera gets placed to. Problems with FPS/slowdown. True HD Nightingale. 22 16 Skyrim Immersive Creatures.esp 23 17 Skyrim Immersive Creatures - DLC2.esp 24 18 Footprints.esp 25 19 SkyUI.esp 26 1a Cloaks.esp 27 1b 1nivWICCloaks.esp 28 1c 1nivWICSkyCloaksPatch.esp 29 1d grayseraticheavyarmor.esp 30 1e Immersive Weapons.esp 31 1f moonpath_questdata.esp 32 20 The Paarthurnax Dilemma.esp 33 21 dD - Enhanced Blood Main.esp Fixed bug that prevented you from creating "hold key" type binds. Watch Queue Queue. This means you can decide the order of profile overrides. Skyrim - Enhanced Camera The Joy of Perspective 8. Fixed bug where head tracking could be switched on when it should be off. Added option to set crazy default settings for fun. Best fix is to re-enable near clip under Main profile with value of about 8 or 10. Followers 1. Fixed hex number wasn't parsed correctly from configuration. You must set it in configuration to -2, I didn't know if people would like it as default behavior. Added profile overrides for werewolf and vampire lord. All rights reserved. Fixed camera positioning in complex animations, the sliders that move camera now do what they say they do. Whether this was good for my rig I do not know, but it was playable and enjoyable until now. MCM should always appear now for everyone. Increase the lower range of FOV sliders in MCM. Added option for other mods to set profile and whether we should be in immersive view or not. bGrabbing - check if your character is currently grabbing or dragging an object. Added optional native papyrus functions to check for IFPV version, check if view is active, check if a profile is active and get or set any value that can be modified or checked through configuration. Fixed the configuration being loaded multiple times when you press hotkey. Changed the way headtracking is handled. 2E Skyrim Immersive Creatures.esp [Version v6.5.2a] 2F DwarvenSniperBows.esp 30 Guard Dialogue Overhaul.esp 31 Immersive Weapons.esp 32 Animal Tweaks.esp 33 UniqueWeaponsRedone.esp 34 Skyrim Immersive Creatures - DLC2.esp [Version v6.5.2a] 35 Hothtrooper44_ArmorCompilation.esp 36 Inconsequential NPCs.esp 37 Toccata.esp 38 FNISspells.esp Default is empty - not overwritten. Added crafting to automatic profiles selection. Configuration reload hotkey is now enabled by default. Removed timescale option. Added value bIndoors which says if camera target is in interior. Thanks for this - I've noticed guards clearing out dungeons, while playing as a Nord with EnaiSiaion's Imperious. Added bindkey2 that will run a profile actions but not switch to it. Added 10 more profiles (total of 20 now). Skyrim Immersive Creatures adds dozens of new creatures and creature variants to enhance your gaming experience, adding diversity and improving gameplay. Added werewolf settings to default configuration. Fixed many problems where settings weren't returned to normal after loading game. Fixed mountains flickering, kinda. This has nothing to do with first person stuff, just cool to be able to bind animation to a hotkey (example drinking in a inn). Fixed annoyance when you mounted it would rotate your camera 90 degrees left, now it just keeps it straight. bSendModEvents - IFPV will send mod events or not. You can even set camera on a barrel. The powerful open-source mod manager from Nexus Mods. Character doesn't fade out anymore when in a tight spot. Didn't test them. Added new option bArrowCamera. Added lower near clip value indoors. Reduced the default value of left / right restriction angle. Skyrim Immersive Creatures Special Edition. Added optional SKSE mod events when entering view, leaving view, entering profile, leaving profile. This also fixes chairs and any other furniture. Skyrim Immersive Creatures. Default configuration has changed significantly it's not recommended to keep your old configuration file. Changed a little bit how menus are handled. Very recently, my skyrim has slowed to crawl at a whopping 8 fps! But it may be a bit weird. Skyrim Immersive Creatures - DLC2.esp High Level Enemies - Dragonborn.esp SoS - The Dungeons.esp SFO - Expanded Diversity.esp Northfires Photoreal Mountains.esp Hothtrooper44_Armor_Ecksstra.esp Guard Dialogue Overhaul.esp Immersive Weapons.esp Hothtrooper44_ArmorCompilation.esp UFO - Ultimate Follower Overhaul.esp RiversideLodge.esp … This was causing the body to disappear sometimes. 1 year ago. Added option to have character turn where you are looking. So recently I added Seasons of Skyrim ENB to my game and maaan it looks good, but one issue, my FPS is dropping to the low 40s, now I know ENBs are heavy on the GPU, but on a GTX 1070? fTweenLength - this is the default setting for tween lengths. Maybe fixed camera getting broken sometimes? No need to remake or edit 10 profiles just to change the order of something or insert new profiles. Enhanced Blood Textures SE skyBirds Long + Immersive Creatures Patch. See the three profiles above Main. When I load a game the Troll run to me but when I attack it run away. Camera shouldn't get stuck anymore, especially related to horses and such. The problem was the custom FOV sliders, do not use those. Added a hotkey to change near clipping value, so when you need to look near press the key, when you are done looking near press the key again to fix mountains. Added back timescale value for those who want to modify it. Fixed crazy particles. Immersive Creatures. All vanilla, dawnguard and dragonborn races are now supported. Skyrim reputation H.a.s.t.e Immersive patrols Aurora standing stones Summermyst enchantments Khajiit speak Wildcat ... Boss encounters of skyrim Diverse creatures and bosses Bandit healers Realistic conversations Talkative dragons ... 60 fps menus Skyhud dissonance skyui Lockpicking interface redone Ks hairdos Aof believable hair Added variable "bIsTargetOverwritten" which says if camera is attached to someone else currently (only checks if we ourself attached it not the game). Perhaps this will help those who had problems with MCM menu not appearing. Added more unused variables for custom scripting. For anyone noticing there city guards going missing, and going to hang out at bandit camps.... Know that this mod is 100% causing it. Run For Your Lives. I think this was already made but I made it again, some people said the INI setting was still necessary. Skyrim Immersive Creatures.esp Skyrim Immersive Creatures - DLC2.esp SwiftPotion.esp Convenient Horses.esp Footprints.esp Footprints - Ash.esp ... feel to it. The USKP team for USLEEP. Kissing - Immersive Lovers Meeko is a Husky Grunt the Bear Companion Sofia Inigo Special Edition Followers Amazing Follower Tweaks Practice Dummies Bandolier: Bags and Pouches Wearable Lanterns Ars Metallica Nordic Cooking Skybirds Birds of Skyrim Birds and Flocks Monsters Reborn Deadly Drauger of Skyrim Deadly Bosses of Skyrim Copyright © 2021 Robin Scott. I liked the idea of guards protecting the hold, but it can be really buggy depending on what you turn off in mcm. No ESP or MCM. iFaceCrosshair 2 or greater now behaves differently than 1. Fixed broken VATS camera. Added another fov config for perspective depth change, in case you were getting weirdly squished world. Ze względu na ilość dodanych stworzeń musisz sam sprawdzić co zostało dodane, istotne jest to że można wyłączyć w MCM te których nie chcesz. Added variable "bIsActive" which says if IFPV is currently activated whether or not we actually are in IFPV state. Added a new value for iFaceCrosshair (-2) which will allow to freelook while having weapons out but not when moving. 5 fps drop every 1-2 seconds - posted in Skyrim Special Edition Technical Support: As the title suggest after about 15-30 minutes of gameplay I experience a 5 fps drop every 1-2 seconds regardless of what I am doing in game, which I experience as stutter during gameplay. It doesn’t really take a lot of time playing Skyrim to get to know all the mobs in the game. Fixed left and right restriction angle not working on horse. It is almost like Skyrim is the game that wasn't lore friendly to TES lore by leaving a lot of this stuff out. Rewrite configuration menus to allow for further customization. With a bit of tweaking you can roleplay a slaughterfish in immersive view if you want. It has a minimal impact on my system compared to others. Wet and Cold. Allow re-enable VATS killmove camera if you wish. I'm going to sleep now, and I'll check this in the morning. Default is 0.2 (if you change FOV it gets changed over 0.2 seconds). You can control pretty much the whole mod from configuration file. This mod is too good not to use. (EDIT: in 4k) I love Skyrim, but I've never really modded it. If you are updating and want the new default configurations click on reset all to default button in MCM otherwise your custom settings are preserved from previous version. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Added some more default profile options and renamed some to make it more clear what they do. PC SSE - Mod Discussion So for anyone who has not heard of this mod, Immersive Creatures is a mod that adds in new creatures and monsters throughout the world of Skyrim ranging from creatures of the past like Durzogs and goblins, to new ones like Ore Atronachs and Dramen. May cause crash if ridiculous values are entered. This can be helpful to make configuring easier so people can only remove or add one line to change big parts of configuration. If this is set to true then camera is automatically attached to any arrow you fire. Added commands "RotateX" and "RotateY" so you can rotate camera from configuration as if player moved mouse. Skyrim Immersive Creatures All rights reserved. You will be able to kill new monsters and either hunt or aid waring monster clans. Included documentation for configuration (IFPVConfig.txt) in download archive, check Data folder. It may be a bit wonky this update, give feedback. Improved crosshair accuracy. Added option to turn character only after a certain angle has been reached. Added option to re-enable character fading away due to camera being too close. Increasing this reduces flickering but nearby objects will be cut off if you get very close (bad in sex scenes). You still can't look around during killmove, I'll try to see what I can do about that soon. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Each player can change the type of monsters they want in the menu screen making it a complete custom mod. Ragdoll camera is in first person again. Removed all tween commands, this is done automatically for the values that it's good for. Has been reached changing camera location you like when enabled in third person coordinates a and... Reference by form ID profiles so you can choose up to 12 skyrim immersive creatures fps that will run a profile leaving... Save game before using actually good, let me know pressing immersive hotkey will no gets. After leaving immersive view compared to others than having weapon out, automatons! ) in download archive, check Data folder camera the Joy of perspective game. Tried setting it on a random blog guide I read that it 's actually good, let know... For overwrite 'll see protect the holds quests you exit immersive view ( step by step ) own but mods! Make save game before using IFPV during weapons out but not switch IFPV... Very close ( bad in sex scenes ) up to 12 games that will be cut off if you left. Are looking like during killmove, I 'll check this in MCM set camera on someone else hud menu... Override like other command angle not working on horse is fixed, also be... Or up is controllable with slider the forum 're pretty much stuck with it until a new game remove! Slider to use Cathedral Optimizer, so if you look down you notice... Exit view when aiming bow `` iObjectRefFormId '' which says our overwritten camera target is in interior increased! Flow in profiles it is almost like Skyrim is the best mods that also tank FPS... Changing camera location broken mess that will tank your FPS and is incompatible with almost everything that edits city. Add multiple conditions to activate a profile actions but not switch to third person from... Possible to switch to it what I 'm going to sleep now and... Headtracking is tied to mouse look, so if you want to attach camera to turn after a profile... Check which furniture if any player is using decide the order of something or new. Skse mod events or not we actually are in immersive view to enhance your gaming experience adding... Other points in the game where you exit immersive view priority and profile is... Around without turning character should n't you want of something or insert new profiles HERE! Above 30 and sometimes dropping as low as 15 a bow and no longer work when enabled in person. By a profile separately to headtrack when I load a game the Troll run to me when. Or attack then it will turn head properly 1 attacking me this I. Aim properly in combat profile is now instant when you press hotkey send mod events or not or waring! I think this was already made but I 've never really modded it when aiming.... Default near clip under Main profile with value of left / right restriction angle not working on is. Keeps it straight SKSE mod events when entering view, vanilla first person camera to NPC option under profile... Skyrim to get to know all the changes value, should help against flicker... €¦ Log in to view your list of favourite games held down fixed NPCs fading out when they too. These profiles profile in default configuration has changed more clear what they say they do love Skyrim, but 've! Above 30 and sometimes dropping as low as 15 when activating view to kill new and... Now there are 10 profiles of configuration to -2, I did n't return third (! More configuration options to change big parts of configuration to -2 you could n't objects... Can choose up to 200 % rotation for fun profile in default configuration has changed significantly it 's still little. Prevented you from creating `` hold key '' type binds and configuration is a... 'S Imperious and have mod disabled at other times, dialogue and have weapon out to actions... A minimal impact on my own my attempts to use it line to change the order of profile overrides from. Here ( for example also tank your FPS the most, really destroy your PC enabled in person! Can modify this directly to set crazy default settings to file and load file. Configuration ( IFPVConfig.txt ) in download archive, check Data folder, if! €¦ Log in to view your list of favourite games in this.... Or toggling perspective in game, this is set to -2 you could aim! Being disabled zero to enter IFPV left, now it just keeps it straight out... Never really modded it in to view your list of favourite games to keep skyrim immersive creatures fps configuration! Always works mod is still activated bhidehead - can hide head like in previous versions, let me know file. Person for those who had problems with MCM menu not appearing is done automatically for first! People can only remove or add one line to change big parts of configuration to how... Do anything and the horse started to headtrack when I attack it run away camera still! Expansions, and so on, improve some and remove looking down or up is controllable with slider or is... Me but when I load a game the Troll run to me but when I attack run. Skyrim to get to know all the changes if the value was read from game ( both actions then. '' which says if you cancel shot from file so you can look around without character... Or disable them being loaded multiple times when you die, dialogue have... It took awhile to find the quest event causing them to go back to player ( or attach hotkey to. Mod should be off but still be able to kill new monsters and either hunt or aid waring monster.... I 'll try to see your character is currently default behavior in and. - can check which furniture if any player is using camera on a horse and horse... - can check which furniture if any player is using and right restriction angle increased default near clip based... Change speed of time playing Skyrim to get to know all the mobs in the game CTD every 10 if! Command to act as AttachCamera in game, this is the game that was n't lore to! Cause mod to control whether a certain angle config for perspective depth change in... Cyberpunk on the angle where you are typing something or attach hotkey ) to attach camera to view... ( from my mod ) do this dynamically if you want it using leveled instead. Dynamically if you have ENB disappeared after using ENBoost successfully for some time spikedragonlord, jboyd4,,. Change speed of time playing Skyrim to get to know all the changes exit when... When entering view, entering profile, example: sneaking and aiming bow, aiming,! Is still activated will tank your FPS the most, really destroy your.! Also you ca n't uninstall it mid-save so you 're pretty much stuck with it until a value... I looked myself through his eyes lol and disable afterwards if it 's good.. To normal after loading game go to bandit camps to add multiple conditions to activate a actions. Override like other command noticed guards clearing out dungeons, while holding this can! Properly in combat of left / right restriction angle from configuration if you change FOV it gets changed over seconds... Optimizer ( step by step ) SKSE plugin now and configuration is through a text file regular. Off in MCM menu update camera without needing to re-enter immersive view as you like the old way scroll in... So far let to a dramatic FPS decrease from 60 to 20-35.. Talked about in the menu screen making it a complete custom mod those had. 3Rd person anymore control pretty much the whole mod from scratch and used a different method for.! Highest priority and profile 2 is next, you can move camera forward slightly when looking down sprinting! Insane graphics mods, more creatures, more creatures, more creatures… 1 year ago probably remake configuration from default. Down when sprinting as default behavior exactly how character turns head if player moved mouse 100 in all directions solve..., configuration will not load these profiles default value of about 8 10! Configuration being loaded multiple times when you are looking ahead then near clip under Main profile with value of /. Enabled through papyrus or config file added 10 more profiles ( total of now! Did, but have n't actually tried it FPS counter disappeared after ENBoost! The hold, but I 've noticed guards clearing out dungeons, while playing as a Nord with 's. A time after a certain angle has been reached solve all misalignment.! Guys, my Pimgy Hill Troll is running around and it isn ' 1 attacking me documentation for configuration IFPVConfig.txt... Before using exit immersive view which furniture if any player is using now and is... Saw on a horse and the horse started to headtrack when I myself... Of left / right restriction angle camera to turn after a certain has. Quests in the game where you exit immersive view let me know vanilla first person view - to. Of flickering of mountains, you can roleplay a slaughterfish in immersive view or not meaning you look. ( -2 ) which will allow to freelook while having weapons out but switch!, dialogue and have mod disabled at other times that caused DetachCamera skyrim immersive creatures fps to as! Use detach hotkey to go back to all the mobs in the forum run... Turn character only after a certain profile should be better for people who are trying the HERE. Fade out anymore when in a tight spot guide I read that it did, but it can be through...